![]() This can help you out against any type of enemy weapon fire, will show to be extremely useful against bosses, and makes the battle against the final boss much easier. ![]() When you jump out of a vehicle, in the few seconds you have in the air after exiting the vehicle, your character will have invincibility. I will cover which weapons I recommend you to use in the walkthrough, but if you prefer different weapons then try to hold on to them as long as you can.Īlways take advantage of the invincibility the vehicles give you. Skip/jump over powerup weapons you dont want. The only tough bosses to beat (Despite knowing what to expect from them) in my opinion would be Sol Dae Rokker ( Mission 4 Final Boss), Allen O'Neil ( Final Mission sub-boss)and Rootmars ( Final Mission Boss). All bosses are very easy to defeat once you learn how to handle each of them. Memorize enemy patterns, spawn points and boss patterns, too. She would only fire two shots at a time, but in the mayhem of the final mission the two shots can be tough to dodge! Plus, unlike the clone version of Marco, Eri doesn't hesitate to shoot, so you can imagine how difficult it would be to avoid countless numbers of clones firing at you with their handguns. The one time I used a different character resulted in going against Eri she gave me major problems because of the handgun she was using. Before Marco fires the different types of weapons he carries, there will be a couple of seconds where the clone will stand still giving you a chance to shoot or melee him. Further on in the Final mission you will have to kill tons of cloned versions of your ally going against Marco is not too difficult despite most of the clones carrying Powerup Weapons. Personally, I would choose Marco because once your character is captured towards the end of the Final mission, you then have to control another one of the Main characters to rescue your teammate. The four characters you can choose are: Eri Kasamoto, Fio Germi, Marco Rossi or Tarma Roving. The characters you can choose before the Mission starts have no differences between them apart from their names and appearances. None of the missions are painfully long apart from the Final Mission, which is almost the length of the first four missions put together! There is no option to choose which mission to start from, any failed attempts at trying not to die in any particular mission will result in having to start the game again. This way you can become familiar with each mission layout and the enemies therein-plus, so long as you have not continued, there is still a chance to complete the game without continuing. ![]() If you die in any mission don't give up and restart straight away, carry on working through the mission without the pressure there not to die. If you die on Mission 1, but manage to finish Mission 2 without dying, then you will unlock the achievement for completing Mission 2 without dying. ![]()
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